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Object-Oriented Programming (OOP)

Object-Oriented Programming (OOP) is a programming paradigm that organizes software design around "objects," which can represent real-world entities or concepts. Each object has properties (attributes) and behaviors (methods). OOP promotes reusability and modularity by allowing developers to create classes—blueprints for objects. Key principles include encapsulation (hiding data), inheritance (creating new classes from existing ones), and polymorphism (allowing objects to be treated as instances of their parent class). This approach makes code more understandable and easier to maintain, facilitating collaboration and enhancing efficiency in software development.

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    Object-oriented programming (OOP) is a programming paradigm that uses "objects" to represent data and functions. Think of objects as self-contained units that combine attributes (like properties) and methods (like actions). For example, a "Car" object could have attributes like color and model, and methods like drive and stop. OOP promotes code reusability and organization through concepts like inheritance, where one object can inherit traits from another, and encapsulation, which keeps data safe within the object. This approach makes it easier to manage complex software and design systems that closely mirror real-world entities.