
shading languages
Shading languages are programming languages used in computer graphics to control how surfaces appear when rendered in 3D environments. They define the properties of light, color, and texture on objects, helping create realistic images in video games, movies, and simulations. By writing shaders, artists can specify effects like shadows, reflections, and surface details. These languages allow for advanced visual effects, enhancing the overall aesthetic quality of graphics by manipulating how light interacts with materials in a scene, ultimately contributing to immersive experiences in digital media.