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Shader Compilation

Shader compilation is the process of transforming high-level code written for graphics rendering into a format that the computer's graphics card can understand and execute. Shaders are small programs that dictate how images are drawn on the screen, detailing effects like lighting and shadows. During compilation, this code is optimized for performance and converted into machine language. This allows for efficient rendering of complex visual effects in video games and applications. Effective shader compilation is crucial for smooth graphics and overall system performance.