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Real-time rendering

Real-time rendering is the process of generating images from 3D models at the moment they are needed, allowing for immediate visual feedback. This technique is essential in applications like video games and virtual reality, where scenes must be rendered quickly to ensure smooth and interactive experiences. Unlike pre-rendered images, which are created in advance and stored, real-time rendering calculates images on-the-fly, adapting to user inputs and actions. This involves trade-offs between image quality and speed, making it a dynamic field that combines computer graphics, hardware capabilities, and software efficiency to create immersive environments.