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Don't Make Me Think

"Don't Make Me Think" is a principle in design and communication suggesting that interfaces, websites, or systems should be intuitive and straightforward. The idea is that users should be able to navigate and understand them effortlessly, without needing to pause and figure things out. In essence, the clearer and more user-friendly something is, the better the experience will be. Good design anticipates user needs and minimizes confusion, allowing people to focus on their tasks rather than on figuring out how to use the tool or navigate the information presented to them.