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Affordance Theory

Affordance theory is the idea that the design of an object suggests how it can be used. For example, a door handle invites pulling, while a flat panel suggests pushing. This concept, developed by psychologist James Gibson, emphasizes how the features of an object influence our interactions with it. Essentially, affordances help us understand what actions are possible based on the characteristics of things around us, allowing us to navigate our environment more intuitively. It bridges the gap between perception and action, highlighting the relationship between design and user experience.