
SfM Pipeline
The Structure from Motion (SfM) pipeline is a technique used in computer vision to create 3D models from a series of 2D images taken from different viewpoints. It works by identifying common features in the images, estimating camera positions, and reconstructing the 3D structure of the scene. The process involves multiple steps: capturing images, detecting features, matching them across images, calculating camera movements, and finally generating a dense 3D point cloud. This technology is widely applied in areas like mapping, archaeology, and 3D modeling for movies and video games.