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Physics-Based Simulation

Physics-based simulation is a method used to replicate real-world physical phenomena through computer models. By using the laws of physics, such as gravity and motion, these simulations allow us to predict how objects will behave in various scenarios, from the movement of planets to the way fluids flow. Common applications include video games, engineering design, and scientific research. By understanding and visualizing complex systems digitally, we can explore ideas, test hypotheses, and create more realistic experiences, all without the expense and risk of real-world experimentation.