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Physics Engines

Physics engines are software tools used in video games and simulations to replicate real-world physical behaviors such as gravity, collision, motion, and friction. They calculate how objects move and interact based on physical laws, creating realistic responses when objects collide, fall, or slide. By doing this computationally, physics engines make virtual environments behave convincingly, enhancing immersion and gameplay experience. Essentially, they serve as the "brain" behind the physics in digital worlds, ensuring objects respond naturally to forces and interactions in real-time.