
Assembly Language
Assembly language is a low-level programming language that closely corresponds to a computer's machine code, the binary instructions executed by a CPU. Unlike high-level languages, which use more abstract syntax, assembly language uses mnemonic codes and symbols to represent machine-level instructions. This allows programmers to write programs that are more understandable than raw binary but still closely aligned with the hardware. Assembly is often used for performance-critical applications or systems programming where precise control over hardware resources is necessary, as it provides a direct way to manipulate memory and CPU operations.
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Assembly language is a low-level programming language that closely mirrors the instructions executed by a computer's CPU. Unlike high-level languages that use more abstract syntax, assembly language consists of simple commands and symbols that represent machine code instructions. Each assembly language is specific to a particular computer architecture, making it efficient for direct hardware manipulation. Programmers use it to write programs that require precise control over system resources, such as operating systems and embedded systems. While it can be more complex and time-consuming to write compared to high-level languages, it offers greater efficiency and performance.
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Assembly language is a low-level programming language that is closely related to the machine code specific to a computer's architecture. Unlike high-level languages, which use abstract syntax and are easier for humans to read and write, assembly language consists of symbolic representations of machine instructions. It allows programmers to write instructions that the computer's CPU can understand directly. Each instruction corresponds to a specific operation, such as data manipulation or control flow. While more complex and less user-friendly than high-level languages, assembly provides greater control over system resources and performance, making it valuable for tasks like system programming and embedded systems.