
A* Algorithm
A* (A-star) algorithm is a computer method for finding the shortest path from a starting point to a target, often used in navigation and mapping. It evaluates potential routes by considering both the actual distance traveled so far and an estimate of the remaining distance to the goal. This combined approach helps it prioritize the most promising paths, efficiently converging on the optimal route while avoiding unnecessary exploration. A* is widely used because of its balance between accuracy and speed, making it effective for real-world applications like GPS navigation and game development.