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try-catch

A try-catch is a way programmers handle potential errors in their code. The "try" part runs specific instructions, and if something unexpected happens—like trying to open a file that doesn’t exist—the program jumps to the "catch" part. The catch then manages the problem gracefully, such as showing an error message or trying an alternative action, preventing the entire program from crashing. This structure ensures the program can deal with unforeseen issues smoothly, maintaining stability and providing better user experience.