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Thing (assembly)

A "Thing" in assembly refers to a fundamental unit of code or data within an assembly language program. Assembly language is a low-level programming language that corresponds closely to a computer's machine code, allowing for precise control over hardware. A "Thing" can be a variable, a function, or a data structure that the program uses. It serves as a building block in writing programs, enabling the manipulation of data and implementation of logic directly on the hardware. Understanding these units is essential for programming effectively at this level.