
The Game of Life
The Game of Life, created by mathematician John Conway, is a cellular automaton simulating how patterns evolve over time based on simple rules. It consists of a grid where each cell is either alive or dead. In each step, cells update according to neighbor counts: a live cell with 2 or 3 live neighbors survives; a dead cell with exactly 3 live neighbors becomes alive; otherwise, cells die or remain dead. These rules produce intricate, unpredictable patterns, illustrating how complex structures can emerge from simple interactions, often used to model biological, social, or computational systems.