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Subdivision Surfaces

Subdivision surfaces are a technique in 3D modeling used to create smooth, detailed shapes from simple, coarse meshes. Starting with a basic pattern of connected polygons (like triangles or squares), the process repeatedly refines and smooths the surface by adding more vertices and reshaping them. This results in a high-quality, curved surface that appears natural and polished. Subdivision surfaces are widely used in animation, film, and game design for modeling characters, objects, and environments with intricate, realistic detail without manually shaping every detail.