
Clerics
Clerics are characters in tabletop role-playing games like Dungeons & Dragons who serve as spiritual or divine agents. They draw power from deities or sacred principles to perform healing, protective magic, and combat spells. Clerics often act as both spiritual guides and versatile adventurers, capable of supporting their allies through magic and acts of faith. Their abilities are typically influenced by their deity’s domain, such as healing, war, or knowledge, shaping their skills and role within a group. Essentially, clerics blend divine faith with practical action, serving as both moral anchors and powerful magic users in their teams.