
Cellular Automata Theory
Cellular Automata Theory studies how simple units, called cells, interact based on set rules within a grid. Each cell can be in different states (like on or off) and updates its state based on the states of its neighboring cells. This creates complex patterns and behaviors over time from simple beginnings. Cellular automata model various phenomena, from biological growth to computer simulations, showing how complexity can emerge from straightforward rules, akin to how natural systems evolve. Classic examples include Conway's Game of Life, which illustrates how life-like behaviors can arise from simple computational rules.