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Boids

Boids is a computer simulation that models the flocking behavior of birds, fish, or insects. Using simple rules—stay close to neighbors, avoid collisions, and move toward the group’s center—each “boid” (or agent) adjusts its movement accordingly. This decentralized system allows complex, natural-looking group behaviors to emerge from the interactions of individual units. Boids are used in animation, robotics, and artificial intelligence to understand and replicate collective movement in nature, emphasizing how simple individual rules can produce sophisticated group dynamics.