
A* (A-star)
A* (A-star) is a computer algorithm used for finding the shortest path between two points efficiently. It works by exploring possible routes while estimating the total cost, which includes the distance traveled so far and an educated guess of the remaining distance to the destination. This combined approach allows A* to prioritize paths that are more promising, balancing exploration and exploitation. It’s widely used in navigation systems, robotics, and games to quickly determine optimal routes. Essentially, A* intelligently searches for the best path by considering both current progress and future potential, ensuring accurate and efficient results.