
Yoko Ono’s Grapefruit
Yoko Ono’s *Grapefruit* is a book of instructions and thought-provoking "instructions" or "games" designed to challenge perceptions and stimulate creativity. Published in 1964, it invites readers to engage in simple, surreal activities—like drawing on a mirror or imagining impossible scenarios—that break away from everyday routines and encourage innovative thinking. Rather than traditional art, it emphasizes participation and personal interpretation, making it an influential example of conceptual art. The book serves as a tool for exploring the imagination, mindfulness, and the experience of art as an interactive process.