
walking algorithms
Walking algorithms are step-by-step procedures used in robotics and computer simulations to navigate a character or robot through an environment. They determine how to move limbs, balance, and coordinate steps realistically. These algorithms analyze factors like terrain, speed, and direction to produce natural, efficient movements. Think of them as detailed "maps" for how to walk smoothly and adaptively, allowing machines or virtual characters to move convincingly without falling or stuttering. They are essential for animation, gaming, and robotic navigation, ensuring movement looks and feels natural in various scenarios.