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Voronoi-based Particle Systems

Voronoi-based particle systems use Voronoi diagrams to organize particles based on proximity. A Voronoi diagram divides space into regions around a set of points (particles), where each region contains all locations closer to its specific point than any other. In such systems, particles influence their nearby regions, enabling complex, organic patterns that adapt dynamically as particles move. This approach is commonly used in computer graphics for realistic textures, fluid simulations, and clustering effects, as it efficiently models spatial relationships and emergent structures based on local interactions.