
Unity Physics
Unity Physics is a system within Unity, a game development platform, that simulates how objects move and interact based on real-world physics principles. It calculates things like gravity, collisions, and momentum to create more realistic behavior for objects in a virtual environment. By using Unity Physics, developers can ensure that objects respond naturally when they push, bounce, or fall, making games feel more immersive and believable. Essentially, it handles the physical laws behind object interactions to streamline the creation of dynamic, responsive scenes.