
Try
In programming, "try" is a statement used to handle potential errors gracefully. When you write a "try" block, you're telling the computer, "Here's some code that might cause an error." If an error occurs within that code, the program doesn't crash; instead, it jumps to an "except" or "catch" block, where you can specify how to respond. This approach helps make programs more robust and user-friendly by managing unexpected problems methodically. Think of "try" as a way to anticipate and manage issues during execution, ensuring smoother operation.