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The Second Life

The Second Life is an online virtual world where users, called avatars, can create and customize digital personas to explore, socialize, build environments, and conduct activities like events or commerce. Launched in 2003, it functions as a simulated space that blends social networking, gaming, and entrepreneurship, allowing participants to interact within a vast, persistently existing environment. Users can buy virtual property, develop content, attend meetings, or just socialize, all within a platform that fosters creativity and community. It’s a digital environment that extends real-world activities into a rich, interactive, and user-driven online universe.