
Texture Atlas
A texture atlas is a single large image that combines multiple smaller images or textures used in 3D modeling and game design. Instead of loading many separate images, a texture atlas consolidates them into one file, which improves performance by reducing load times and memory usage. It allows textures for different objects or parts of a model to be accessed efficiently, ensuring seamless visuals without visible seams or gaps. Think of it like a scrapbook page, where all related images are organized together for easy, quick access in digital applications.