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Surface Mesh Representation

Surface mesh representation is a method used in 3D modeling to define the shape of an object using interconnected points, lines, and surfaces. These points, called vertices, are connected by edges to form flat polygons, usually triangles or quadrilaterals, creating a network known as a mesh. This approach captures the object's external form accurately, allowing for detailed visualization, analysis, and manipulation in various applications like computer graphics, engineering, and medical imaging. Essentially, a surface mesh acts as a digital "skin" that models the precise surface of a three-dimensional object.