
Skeleton (animation)
Skeleton animation is a technique in computer graphics where a digital "skeleton" with joints and bones is used to control a character's movements. The character's 3D model is rigged with this internal structure, allowing it to bend, twist, and pose naturally. When the skeleton moves, the surface mesh of the character deforms accordingly, creating fluid and realistic animations. This method makes complex movements efficient to animate and easy to modify, as animators can manipulate the skeleton rather than adjusting every part of the model individually. It’s a fundamental process in creating animated characters in movies and video games.