
shading network
A shading network is a system used in 3D computer graphics to control how surfaces appear when rendered. It connects various input data—such as textures, colors, and surface properties—to a set of calculations that determine the final look of a material. Think of it as a detailed recipe where different ingredients (inputs) combine through specific steps (nodes) to produce realistic surface qualities like glossiness, transparency, or roughness. This setup allows artists to create complex, dynamic materials that respond convincingly to lighting and environment, resulting in more lifelike digital objects.