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Shading Language

A Shading Language is a type of programming language used in computer graphics to define how surfaces appear in 3D environments. It allows developers to specify colors, lighting effects, textures, and other visual details of objects rendered in games or simulations. Popular shading languages, like GLSL and HLSL, enable control over the rendering process on graphics hardware, making scenes more realistic by simulating how light interacts with surfaces. Essentially, they help create the stunning visuals we see in modern video games and animated films.