
Seed (in computing)
In computing, a seed is a starting value used to generate random-like numbers or data. Think of it as a seed in a garden; plant the same seed twice, and you'll get similar plants. In algorithms, seeds ensure reproducibility—using the same seed produces the same sequence of numbers. This is useful in simulations, gaming, or cryptography where consistency and predictability are needed. Without a seed, the system might generate different sequences each time, making it unpredictable. Essentially, a seed provides a controlled starting point for generating sequences that appear random but are reproducible.