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Retrospective Game Design

Retrospective game design is the process of analyzing and improving a game after its initial development or release. Designers review aspects such as gameplay, mechanics, and player feedback to identify what worked well and what didn’t. This reflection helps inform future updates or new projects, ensuring that lessons learned are incorporated. Essentially, it’s a thoughtful review that guides refinements and innovation, making the game more engaging or balanced, and providing valuable insights for ongoing or future game development efforts.