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RenderMan Shading Language

RenderMan Shading Language (RSL) is a specialized programming language used in computer graphics to create realistic lighting, textures, and materials in 3D rendered images. It allows artists and developers to define how surfaces behave under various lighting conditions, enabling detailed and accurate visual effects. Think of it as a set of instructions that tell a rendering engine how to simulate real-world materials like metal, glass, or skin, resulting in lifelike images. RSL provides precise control for customizing appearances and effects, making it a powerful tool for high-quality visual production in film, animation, and design.