
Procedural Texturing
Procedural texturing is a method used in computer graphics to create surface details algorithmically rather than by using static images. It involves generating patterns, textures, or surface characteristics through mathematical formulas and algorithms, allowing for flexible, seamless, and scalable designs. This approach can produce realistic materials like wood, marble, or stone efficiently, often with less memory usage. Because the textures are generated dynamically, they can be easily modified, animated, or repeated without noticeable seams, making procedural texturing ideal for complex, detailed, and realistic virtual environments or objects.