
Procedural generation
Procedural generation is a method of creating content algorithmically rather than manually, often using computer code and randomness. It enables the automatic creation of complex, diverse environments, objects, or data—such as game worlds, textures, or levels—by following set rules or parameters. This approach allows for vast, varied outputs with less human effort, improving scalability and replayability. For example, many video games generate expansive, unique landscapes or dungeons on the fly, making each experience different for the player. Procedural generation combines structure and randomness to efficiently produce rich, detailed content.