
polygon modeling
Polygon modeling is a technique used in 3D design to create digital objects by dividing their surfaces into small, flat shapes called polygons, usually triangles or quadrilaterals. Imagine shaping a sculpture with tiny, flat tiles that fit together perfectly to form smooth or detailed surfaces. By adjusting these polygons—moving, adding, or deleting them—artists can shape complex models like characters, objects, or environments with high precision. This method provides control over the model’s detail and structure, making it a fundamental process in video games, movies, and animations.