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physics-based animation

Physics-based animation uses the principles of physics—like gravity, motion, and collision—to create realistic movement in digital models. It involves simulating how objects and characters behave naturally, allowing for more authentic interactions and reactions. By applying mathematical equations and physical laws, animations dynamically respond to forces, making scenes more believable without manually keying each movement. This approach is used in movies, video games, and virtual simulations to enhance realism and immersion, enabling objects to fall, bounce, or react convincingly as they would in the real world.