
parser-based games design
Parser-based game design involves creating interactive stories where players input text commands—like "open door" or "pick up sword"—to explore the game world. The game uses a parser, a system that interprets these commands and translates them into in-game actions. This approach allows for flexible, text-driven experiences that respond dynamically to player input, encouraging imagination and problem-solving. It’s a method mainly used in interactive fiction, where the richness of language and storytelling makes for engaging, non-visual gameplay.