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OpenGL ES

OpenGL ES (Open Graphics Library for Embedded Systems) is a streamlined version of a graphics program interface used to render 2D and 3D visuals on devices like smartphones, tablets, and gaming consoles. It provides developers with tools to create and display complex graphics efficiently by assigning tasks to the device’s graphics hardware. This enables smooth rendering of images, animations, and interactive visuals while optimizing performance and power consumption on resource-limited devices. Essentially, OpenGL ES is the foundation that helps produce clean, vibrant graphics on many of the screens we use every day.