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Objet

In programming, an "object" is a self-contained package that combines data and functions to operate on that data. Think of it like a real-world object: a car, for example, has attributes like color and model, and methods like start or stop. In code, objects represent entities with specific properties and behaviors, making it easier to organize and manage complex systems. They are fundamental to object-oriented programming, allowing developers to create reusable, modular, and maintainable code by modeling real-world concepts.