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Light Shaders

Light shaders are algorithms used in computer graphics to simulate how light interacts with surfaces in a virtual scene. They calculate the appearance of materials by considering factors like reflection, refraction, shadows, and highlights, producing realistic visuals. Essentially, light shaders determine the color and brightness of surfaces based on lighting conditions, textures, and material properties, enabling digital images, videos, and real-time graphics to look convincing and visually appealing. They are fundamental for creating immersive environments in video games, movies, and simulations.