
Levels and Classes
Levels and classes are ways to organize and categorize skills in games or systems. Levels represent a person’s overall experience or power, increasing as they gain more skills or accomplishments. Classes refer to specific roles or specialties someone can have, like a warrior, mage, or healer, each with unique abilities. Think of levels as a measure of overall progress, while classes define a person’s specific focus or expertise. This system helps tailor challenges and roles, creating clear progression and specialization paths within a framework.