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John S. B. Mitchell

John S. B. Mitchell is a computer scientist and researcher known for his work in computational geometry and algorithms. His contributions include developing methods for processing geometric data efficiently, which are important in fields like computer graphics, robotics, and geographic information systems. He has published extensively, advancing the understanding of how computers can interpret, analyze, and manipulate shapes and spatial information. His research helps improve technologies such as 3D modeling, navigation systems, and data visualization, making complex geometric tasks more manageable and accurate in practical applications.