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Henri Gouraud

Henri Gouraud was a computer scientist known for developing a technique called Gouraud shading in computer graphics. This method improves the appearance of 3D objects by smoothly blending colors across surfaces, creating a more realistic look. Instead of calculating lighting at every point, Gouraud shading determines the lighting at the corners of polygons and then smoothly interpolates the colors across the surface. This approach helps produce more natural visuals in computer-generated images and is widely used in 3D rendering to enhance visual quality efficiently.