
Graham-LS Algorithm
The Graham-LS Algorithm is a method used in computational geometry to find the convex hull of a set of points—think of it as stretching a rubber band around the outermost points of a shape. It works by first sorting the points, then iteratively building the hull by adding points and removing those that would cause the shape to bend inward, ensuring the final shape is the smallest convex polygon containing all points. This algorithm efficiently identifies the minimal boundary that encloses all given points, useful in applications like pattern recognition, geography, and computer graphics.