
Game programming libraries
Game programming libraries are collections of pre-written code that developers use to create video games more efficiently. They provide tools and functions for common tasks like rendering graphics, managing sounds, handling user input, and controlling game physics. Think of them as building blocks or a toolbox that streamline the development process, allowing developers to focus on the unique aspects of their game without rewriting basic features from scratch. Popular libraries like SDL, Unity, or Unreal Engine help make the complex task of game creation more manageable and faster.