
Game Engine Architecture
Game engine architecture is the framework that manages all the components required to create and run a video game. It includes systems for rendering graphics, processing audio, handling user input, physics calculations for realistic movements, and managing game data like characters and environments. The engine organizes these parts so they work seamlessly together, allowing developers to build immersive experiences efficiently. Think of it as the behind-the-scenes structure that enables the game to look, sound, feel, and respond smoothly, providing a unified foundation for game creation.