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Elm Architecture

The Elm Architecture is a pattern for building user interfaces that emphasizes a predictable flow of data. It consists of three parts: "Model," which holds the application's current state; "Update," a function that processes user actions or events to produce a new state; and "View," which displays the current state to the user. When a user interacts, an event triggers the update, changing the model, and then the view updates to reflect that change. This clear cycle makes it easier to understand, maintain, and debug applications.