
Edsger Dijkstra (Algorithm)
Edsger Dijkstra's algorithm is a method used to find the shortest path between points on a graph, which can represent things like city streets or computer networks. It works by starting at a selected point, examining neighboring points, and calculating the shortest distance to reach them. The algorithm continues this process until it finds the most efficient route to the desired destination. Dijkstra's algorithm is widely used in routing and navigation systems, ensuring that users can identify the quickest way to travel from one location to another.