
Delegate Pattern
The delegate pattern is a design approach where an object hands off certain responsibilities to another object, called a delegate. Think of it like a manager assigning specific tasks to an assistant. The main object relies on the delegate to handle particular actions or decisions, allowing for flexible and organized code. This pattern promotes separation of concerns, making the system easier to maintain and extend, as the delegate can be changed without altering the main object's core functionality. Overall, it’s a structured way to delegate tasks and responsibilities between objects efficiently.